Hmm, I would prefer no drop partys at all, Incentives for 1st to 99's sound cool, Maybe a 1 off item per skill? Non-tradeable and stays with you on death, It doesnt have to be anything flashy - Quest items from runescape, Bear head, Camel head etc etc.
Quizes? I honestly don't like the idea, It would be about skill and knowledge and the older members would (probably) know more than the youngsters.
I was also thinking about the donating, Perhaps only donate for non pvp items, I wouldnt like to loose a fight just because somebody donated for max str, A donation area where monsters are freely availible so you can grind and get the drops (if you have the patience) whilst non donators have to be quick to the attack in other places.
I also would like it if staff have to level up aswell, And i don't (if possible) when the first of us get to a half decent level want to see staff in wild with max gear while we can only afford the basics, Sure you need to have some advantage though - And im sure we will be begging for fights with you guys for a chance to drop you for banklooot.
Teleport levels? I think you should need the mage level to be able to teleport, No ::wild ::castle ::magebank etc etc.
Custom items? Pink whips? Please no....
Im sorry if im going in the wrong direction here, It suddenly accoured to me that this may not be a realistic rs server, If you guys are going in the opposite direction than me, Drop me a shout so i can stop preaching my ideas.